I think that is just a logical excuse.
Yeah there are delays but the community demands answers for thinga that make absolutely no sense with no answer besides “sending feedback to the dev team. Please be patient.”
The game being broken is one thing.
Allowing a community to struggle and survive on the bare minimum isnt how to run a game.
And that is why so many new players are frustrated.
There is too many round about ways to talk to the dev team
And there are too many times players have been screwed by the game or bugs andtheir best response is ," sorry we cant recompensate you for a bugges dungeon. We cant just make desync stop happening. Give us time."
When they released the game this way there is no idolizing time or being prospective with the problem. Cause the devs have made it paibfully clear our concerns dont matter unless it affects their bottom line.
Which, again, i see barely any advocation for at all.
You tell the team behind new world we are tired of promises? Tired of streams that are only one sided conversations? Tired of feeling abandoned in this game just for them to do surprise releases and make it seem like everything is okay?
I can not explain enough this isnt enough.
After the 8 months we spent waiting already passed released their cooperation, understanding, and giving to their audience is completely one sided. And it shouldnt take 10k of the remaining players threatening to leave to implement changes we already asked for since launch.
We asked for pvp content.
Arenas. Dungeon arenas ( where both teams can race to the end). Different maps ATLEAST or give us a randomly generated map we can not be bored of.
Even if this post is about the skills. The real bad decisions come from who ever is enabling the dev team to not talk to the players in real time.
It makes everything seem pointless. Which multiple people have explained in hundreds of posts.
Whenever there is someone finally ready to admit you guys dont listen to your playerbase and hand pick suggestions, thatll be the day we can all be honest and finally trust the devs again.
But again, i cant do all this convincing the game will stabilize on its own with no merits behind it.
Yall need to explicitly and drectly communicate with your audience before you lose everyone trust and faith in the game.
Did 3v3s help? Yes. But that is a band aid on a broken dam.
There should never be a wait for pvp content in a pvp game. Even if it was bare bones and riddled with bugs. You couldve introduced the concept to the main servers.
You guys keep releasing everything in the ptr or having hidden updates. But the main core fans if the game dont wanna play 2nd new world on ptr when they can play on their main with their company.
These decisions to deprive, holdout content due to fear of rejection, having it one sided for specific feedback or doing all these bug testings while still MAKING US go through bugs in the game is ridiculously redundant.
We already have bugged content in the main game. Just release the main pvp ideas into the main game and stop making convoluted excuses that has already destroyed the game before.
You guys can change this arouns if you want to. If you choose to.
But dont keep depriving players of content that can potentially be fun. To test bugs. If they have desperately needed smth to do.
Regardless of bugs or not people played new world. So how is it somehow better a year later yall still wait month to month to release a patch or add anything?
Even once a month. You can do a giant bunny. Turkey. Bison. Litsrally anything big monster related is fine. That could be atleast event worthy once a month.
But when pvp people ask for more content. And you release more pve enviroments or more buffs in gear that only affect a small group of players yall only outcast the hard core players.
Just my 2 cents.
There is alot of hope for the game to succeed if you guys actually listen.