Imagine complaining about riposte when there’s a skill that allows you to survive death and just run circle until you’re like new. Or a skill with a huge lunge that gives you back all your life while you can pretty much dissolve any melee.
what is not true ? name a melee build that is usefull besides the heavy bruiser to control point or tank the endless ranged players XD
As someone who played ESO since launch(april 2014), and left that game when this one released, and was primarily a pvp player, i COMPLETELY disagree.
That game is BUSTED - for years, thread after thread after thread PLEADING with ZOS to fix performance. Lag, positional desync, disconnects, it even happens in pve. ZOS doesnt really care about pvp (on a dev stream his wife mocked pvp players calling them cry babies when someone asked about performance fixes).
This game is not free of performance issues, but it is SUPERIOR in performance to ESO. Youre either an outlier or dont have experience playing ESO if you think otherwise.
You’ve never played Planetside or ark obviously. Nw is butter compared to those games.
Yip. Fix server stability and combat fluidity as first priority, before balance adjustments. How are you able to hold an opinion on what is OP if half the shit dont fire or execute or land or react?
There is no such thing as a bad idea.
Just bad people with dumb ideas. ![]()
Heavy
I haven’t had any desync issues since i upgraded my PC and got windows11. I don’t know if it’s the driver difference, my CPU was definitely outdated. i went with the ryzen 7 5800H for the upgrade.
But every area i was really feeling the desync before hasn’t been an issue. My ping is around 80 ish in most areas and what i used to call “interfaction lag” where stutters and desync started happening when there were pvp targets around me has ceased.
Or like, getting caught in an ice shower/gwell and getting out, making it a good distance then being rubberbanded back in and dying stopped as well.
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