I mean the boss at the end of Starstone Barrows has an entire portion of the fight that involves the Z axis. Heavily.
It can be hit mid-air.
But pop off I guess.
At the end of the day it’s still lazy as hell development.
No swimming in a game the takes place on an island in the ocean.
Kralon
October 24, 2021, 11:54pm
14
Silentstar:
lmao what? Yes it does. It’s an open-source platform and you can literally view the function:
The Transform component controls the translation, rotation, and scale information of an entity in the 3D world. When you create an entity in Lumberyard Editor, the Transform component is automatically added. The translation is the coordinate location (x, y, and z axes) of the entity. The rotation is the degree in which the entity is rotated around its center. The scale is the dimension of the entity in comparison to its original size.
Lumberyard is also VR compatible which alone answers the question.
The engine has been adopted by a couple other game developers. No one would use a 3D engine that didn’t support a z-axis.
They just haven’t implemented swimming.
Heracine:
I mean the boss at the end of Starstone Barrows has an entire portion of the fight that involves the Z axis. Heavily.
It can be hit mid-air.
But pop off I guess.
At the end of the day it’s still lazy as hell development.
No swimming in a game the takes place on an island in the ocean.
Then I stand corrected. The engine has the feature, the devs are just too incompetent to utilize it thoroughly. Not sure how that’s much better, but meh.
2 Likes
You’re absolutely spot on though.
The laziness is still worrying.
Not as much as an engine that doesn’t support it in 2021.
But it’s still concerning.
1 Like
KyrosQF
October 24, 2021, 11:58pm
16
Aeternum does weird things with gravity. The rocks float, fall damage can’t kill you, people aren’t buoyant in water…
1 Like
This is the most constructive criticism of New World I’ve read yet…
Klowdy
October 25, 2021, 12:12am
18
I also use magic, die multiple times, gave up my soul to save the world, and fall from 80 feet in the air without injuring myself beyond the impact of a hard punch.
1 Like
You have two unrealistic options: you can swim in armour or you can’t swim. They chose the latter.
2 Likes
You’re right that they’re just lazy. Hopefully they add swimming because it’s honestly embarrassing.
I just wish they would go fully Pirates of the Carribian style and remove the breath meter too.
Spinal
October 25, 2021, 12:36am
22
Anyone that can swim is a corrupted witch and we will burn them at the stake.
Klowdy
October 25, 2021, 12:38am
23
Removing the ability to drown would be nice too. They ignored the entirety of being able to swim, while simultaneously adding in all the detriment of swimming. If I kill something in the water, it starts getting really dicey when I try to skin it without drowning.
cblpop
October 25, 2021, 12:43am
24
i just imagine hero with full equip swimming :)))))
Yeah it’s dumb. You run out of air extremely fast and it’s legit possible to drown in 5 feet of water.
Avri
October 25, 2021, 1:04am
26
you so wrong i see rock and flower that i wasn’t able to collect cause they were flying, so much hate man
2 Likes
Dulkur
October 25, 2021, 1:06am
27
The reality is you are dead, animated bones, you only think you are alive with flesh. Bones have no buoyancy, so you can’t swim or float.
Klowdy
October 25, 2021, 1:07am
28
Swimming to go blast those zombies with a fireball. Let’s not fall back too hard on reality.
No doubt! I’m really missing world of Warcraft but I can never go back lol. I really hoped this game was going to be the mmo scratch I needed.
Avri
October 25, 2021, 1:34am
30
i really hope they put an extension under water, maybe in colaboration with 2k (bioshock) and we play big daddys, just walking in the deep
Vhozek
October 25, 2021, 1:58am
31
Just stop and do it again once your breath meter is full