Why do I have to pay more gold to respec my build than paying house tax?

true they should lock it, like other games do, behind their cashshop :slight_smile:

You’re right. We should raise taxes.

switch cost to azoth…

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You guys do know it used to cost like 1k+ gold to respec and now its down to 200g? I think its now perfect as it is and I main healer. House taxes are awesome too now.

@Manonymous thanks for your feedback and transparency! We’ll make note that players like yourself want to see some changes made to respeccing. We’re always looking for ways to improve the game and we find these comments helpful.

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@Deathdunny This is true, there always are ways to make Gold in New World. However, we understand that maybe some players do not get the same time as others to actively explore all ways to gather gold.

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@Unai We are sorry to hear about this experience. Please do note, not all threads are replied on by the community team. We do also go through threads silently and collect feedback. There is a chance this feedback was collected from the thread you previously created. Just a heads up, for future posts!

@ykyang04 Thanks for the feedback, would you please care to share what the benefit of this switch would be?

I think AGS realizes that this is one of the only gold sinks they have at late game, but it’s also being cancelled out by expeditions.

@BRGF can you make the suggestion to the devs that respeccing should cost 200 azoth instead of gold? the benefit of this would be simple it’d be an outlet for extra azoth (there are some of us sitting on thousands of azoth vials, and we can only craft so quickly) and reduce the gold leaving the economy.

I’m changing builds like 10 times a day, the rewards from expeditions etc. should feel like an extra and not something that “covers the cost”. How can you defend barriers that prevent you from having more diversity in your gameplay?

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I just don’t think azoth is the answer unless the cap is increased where as gold cap is in the triple digits. It’s 200 gold, it’s not like it costs 10,000 or soemthing absurd but regardless, even if there was no cost it’s still something we have to do every time we want to play a different build, that’s part of the fun i guess.

This is particularly true in this game in which alt characters are not permitted (a first in my quite long MMO experience). Not everyone sits on a mountain of gold and have time farming for it.
Note that this is one of the main reasons for which some of our guild members stopped playing.

IMO there’s absolutely no negative aspect about:

  1. having no cost for re-speccing and adjusting builds
  2. having build and gear templates for much faster and easier adjustment

It’s a non-brainer to me. When you have farmed your weapons to level 20 and created gear for many builds why shouldn’t it be easy to make use of all of this.

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Switch the cost to azoth we need more azoth sinks. I switch my build so manny times a day. I switch for OPR,expeditions, fishing, and gathering/skinning. To maximize my time i max out the stats associated with my activity. So yes i can spend thousands in just reapec. The games gives attribute increases every 50 points for a reason. If your not utilizing them then thats on you.

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Azoth is now overflowing uselessly, meanwhile inflaction in game is raising the costs of items to the stars, hence players want to keep their golds for trading and have a new reason for gathering azoth. Finally, what’s the connection with the lore in using gold to change your attributes? It will make more sense having this magic infusion (Azoth) changing your stats.

aggreed, the respec cost is way to much and only creating negative friction. Should be removed or switched to low azoth cost

we already have soo much crap we need gold for vs azoth so this is a no brainer.

respec should really only cost azoth.

yes all those reasons are valid and many more including providing additional flexibility for players to adjust/optimize build for the event they are participating in (e.g. OPR, duels, wars, mutations, etc…)