I donât have any friends, so I play by myself and always die to premade 5 stacks.
Will be nice to jump on point without necessarily having to be one or a healer. I mean, I can survive on point for a while but Iâm there only because the bruisers allow it.
So that will change a bit. Exciting times.
Is there really people that want bruiser not to be in OPRs? lol, they are balanced to hold the point and they are there to push as a group. People who want a class not to be part of the game are just brain dead.
bruisers arent the main point players
I am a battlemage in OPR and Iâve rarely heard OPR players say nerf bruisers. The majority of players want Bow and Muskets to get nerfed. However I thinks they are reworking combat and this is just a step to something else. Whether is be better or worst is hard to determine to be honest.
The most frustrating part for the endgame bruisers is having to reroll BIS gear. It must be soul crushing.
This patch rocks for people who invested time into FS sets tho ![]()
Not going to lie Iâve been sticking it out with my vg/ig build and it is finally starting to look good.
They donât like when the turkeys in the turkey shoot bite back. They want targets damnit not competition.
This.
Also, Iâm getting the distinct impression that bruisers are all saying their build isnât responsible for anything in the game ![]()
Like âbruisers arenât the main point buildâ. Ok, then. Fine. Bruisers do nothing. What is it theyâre having nerfed in OPR then? What do they do if theyâre not point builds ![]()
Itâs like arguing with a brick wall.
I just got off the PTR and bruisers are still good. They may not have the grit from 300 strength but they still have more grit than everyone else. I played as a mage however and it definitely feels like I got nerfed. Bruisers ainât the only ones having to redo their entire build. I am just trying to figure out how to salvage what I got.
the people on this forum are the opr players im referring to
Just look at the bruiser changes as a meta change like the Devs are.
300 str medium bruisers wonât be the undisputed clump meta anymore.
Heck heavy tanky bruiser might even become a thing now.
Why do âSomeâ opr players. The people yappin about nerf this, that, here, there, everywhere are not âeveryoneâ or the âmajorityâ theyâre just the loudest.
All I really do logged in is opr. What I wanted & still waiting for is cell vs cell matchmaking & scoreboard reflecting the modeâs objectives instead of rewarding the stat padding ninnies that rule the mode. I donât believe in nerf culture. Tweaks are the proper way to handle most things. This is what I was concerned with. Devs have a bad tendency to over nerf something or over buff it. At least theyâre starting on a 3 month basis instead of 6.
But reality will remain the same.
Gamers & Hardcore gamers will just adapt, modify, and figure it our or just move on. Lots of mmoâs this year. It doesnât have to be this one or none after all.
Casuals will either love it, hate it, stay, or go. Same dif.
The whinners will still be whining
Just how gaming is.
Because im tired as support mage to do same sh*t for 1,5 y.
Grav>Scream>Shockwave>Oblivion>maelstorm>Orb.
We want something new.
Grit grit grit grit grit grit grit grit grit grit grit
As a concept I think that will be dope.
Pre-mades and map design are critical flaws of OPR in itâs current state. Complaints about bruisers are generally directed towards that, since they have pocket healers and comms which allow them to steamroll the other team. Because of the awful map design (long open sight lines), muskets and bows are also a popular complaint on this forum.
I play FS/IG, and I think bruiser and musket were only slightly over tuned. I never had an issue with muskets or bruisers, but then again I donât live in clumps, nor do I walk in long straight lines to feed muskets lol.
FWIW I also donât think Fire Staff needed a buff this patch, but I am excited about being able to use some different skills.
Agreed thereâs just too many problems. Map design would be a big hit to range players as is. Premade ruins opr especially when people run around with a pocket healer and some cheese like blunderbusses. I think new world needs to get away from the clump stuff. The game doesnât have good cc mechanic for it. I donât think dudes should just sit in helaeimg circles and be gods. I think a lot of stuff needs to be reworked at this point. Everyone at this point mostly has bis gear. Itâs not back when it use to be when you had to run dungeons and had reasons to to get bis. The game power creeped a lot and we have attunments on every weapon, thwarting strikes things like that. The game was way better off before crafted gear is everywhere and easily available.
I want bruisers nerfed for Wars, time for a new Meta and more fun strategy then stacking bruisers with healers and playing whack a mole in giant clump zergs.
I think the bruiser changes will definitely do that.