it does, that’s why I made the post
200g.
I remember when gamers gamed. Now it’s all been reduced to a bunch of whiners who find discontent in anything and everything. Of all the problems in new world, the most absurd want to be taken seriously.
good luck.
Other game force u to play single class new world can play as any class just need 200g there u go the benefit
Please just read my previous posts in this thread they ref to your arguments.
I’m not going to repeat myself over and over again each time someone comes along saying the same umpa lumpa stuff. I’ve already said all there is to say on the matter. If you can’t see how pointless this gold sink is I am not gonna spend my Sunday convincing you. Cheers
I guess i can agree on there is no point in changing each other’s opinion it just won’t work
Why does leveling exist? Just to annoy people? Why do I have to complete quests to get rewards? Just to annoy people? Why is there a 5 second delay on teleporting and requirement to be at a teleporting spot? Just to annoy people? Why isn’t resource gathering instant? Just to annoy people? Why do I have to pay to repair gear? Just to annoy people?
I swear, it’s really hard to not be convinced that modern “MMO fans” actually really hate MMOs.
So what you’re saying is you’d rather the respec cost be 2,000g or 20,000g? I actually agree wholeheartedly; not even being sarcastic. However, I find it hard to believe that you wouldn’t be one of the people who was crying from mountain tops back when things like Azoth were far more scarce and so weapon respecs were actually much more costly.
Respeccing should be free. Devs, please remove the cost to respect attributes and skills.
I agree that removing the cost to respec would greatly improve gameplay, due to the fact that peoples will experiment more with different builds making the game more interesting.
Since we have Fresh Start now. For early game (less money making times of the game) build swapping cost is a terrible idea. Cuz this game encourage you to play with multiple weapons and you need multiple builds for every need Dungeons(Dungeons and Mutations of 'em needs specific items), Invasions & Corruption Breach Runs (Corrupted Gear), PvP (even PvP differs in itself as War Gear, Arena Gear, OPR Gear), And you need some gathering bonuses in certain attiributes so whille farming & gathering you need certain builds too.
And as a Healer that effects me most cuz while I’m leveling or farming around or do Solo PvP I’m not building healer cuz those are hard almost impossible for a pure healer build. I need to switch between a lot ! Cuz in every group or war content I’m gonna switch to my Healer build.
So if there isnt class system in this game, and if they promised that we’ll get loadout system and every year we’ll get 2 or 3 more weapon ?! Then why attiribute respeccing or weapon kill tree reseting has a cost !!
If I can win onver an Invasion (which is something sooo impressive and it requires great commitment) game rewards me with 1K only ! But when I respec my stuff I gave 200 coin ? Logic ?
Crafting, Refining these are already coin pits in game economy. No need for respec costs imo.
oh ye horrible… got around 9k gold by lv 37…
imagine i gotta pay 120 gold each time to respecc…
sarcasm over… u dont have to swap that often, specially since u find gear every 5min + u could almost finish everything being naked…
If you micro play yes you need to swapt often and that depends on how the individual play the game it’s not upto you to say “not need respec often”.
For example, with “Perfect Salvage” patch they put salvaving perk on 100 Focus mark. So while crafting masses of products being in 100 Focus is something important.
So again another field that game want me to swap attiributes but it costs.
Sarcasm or not. There aint no logical reason behind the idea of respec cost in game that literrally want you to “SWAP” a lot.
End of Discussion…
used to be 500 back in my day… and I had to walk 2km to work
When we meant a money sink, it is money that we spent and don´t go for any other player, like respect.
you spent 200k and have -20k profit, your money was reduced, but the 20k that you lost still on the market with other players.
The money you spent respec goes for the monsters and no one else.
The attributes are created for your specific hole at the game, the different builds are created for having a better experience in each content, I almost don´t respec, I go 160 con and all my set have the desire ATT that I play.
Crafting is not a money sink. To be a money sink the money actually has to leave the economy and be destroyed. This only happens with fees and expenses paid to the game itself not other players. Taxes go to territory holders. Trading Post purchases go to other players.
Things like Respec, buying things from the faction vendor, buying your house, purchasing mounts and riding skills these are money sinks.
Then you pay to “micro play.” You’re basically describing a playstyle where you don’t accept not being optimal for every single, tiny thing in the game, so you need respec constantly instead of just choosing your strengths and weaknesses and playing as is. That’s fine, and the game lets you do that, but you shouldn’t be able to do that at no cost at all, otherwise choices in the game will have absolutely no meaning.
that works until you find a nice legendary for one set which doesnt have your desired stat
To punish players and to make them waste coin and time.
I just hate that it impacts some players far more than others and that’s not what should happen in a gold sink.
I would respec before every opr and every arena if I could.