Bears
Removed Stagger reaction from all Swipe attacks.
Reduced damage of Slam by 20% and Swipe attacks by 50%.
Removed all bleeds.
Adjusted time between attack sets to allow for more counter attack opportunities.
Withered
Removed Invulnerability from all dodges.
Removed Grit from Lunge, Spew, and Rampage attacks.
Removed Stagger reaction from Lunge and Spew attacks.
Removed dodges at close range for low level Withered.
Corrupted Laborers
Removed Grit from Run Attacks, Flurry Attacks, 2H Swipes, and Overhead attacks.
Removed Stagger reaction from Standing Overhead attacks and reduced damage by 50%.
Removed Bleed from triple stab.
Lost Navigator
Removed Grit and Stagger reaction from combo swipes.
Removed invulnerability from backflip.
Reduced pushback on melee attacks.
Improved decision making for shooting vs meleeing.
Lost Pistoleer
Removed Grit from Shield Bash attack.
Improved some transitions back to blocking after attacks and reactions to better convey block re-engaging.
Lost Berserker
Removed Grit from double swipe attack.
Reduced hook uppercut to a standing stagger reaction rather than a knockdown reaction.
Sailors
Removed Grit from basic attacks.
Reduced pushback on all attacks and removed pushback on block from all attacks.
Removed two-hit combo slash from shielded sailor.
Removed overhead attack from shield and sword sailors.
Wolves
Removed Grit and Stagger reaction from Hamstring attack.
Removed invulnerability from dodges.
Reduced Stagger reaction on Leap attack.
Ancient Guardian Skeletons
Reduced damage of 1-Handed Slash by 20% and 1-Handed Stab by 40%.
Removed Grit from Run Attacks, Flurry Attacks, 2-Handed Swipes, Overhead, Ground Pound, and Archer’s Charge Shot attacks.
Removed Stagger reaction from Standing Overhead attacks and reduced damage by 50%.
Removed bleed from triple stab (sword and spear).
Boars
Removed Grit from Charge Attack.
Reduced pushback on Gore and Charge attack.
Corruption Tendrils
Reduced aggro distance of non-Breach Tendrils to 12m.
Removed Double Slam combo from low level Tendrils.
Reduced overall attack rate and added cooldown on Slam attack.
Corruption Swarmers
Reducing out of combat aggro radius to 12m (from 20m) to be consistent with other melee characters.
Corruption Entities
Removed Grit from Overhead Slam, Running Swipes, and Grab-Bite attacks.
Removed Stagger reaction from Overhead Slam and Running Swipes.
what is this over the top nerf on mobs ?
who complained about mobs being overpowered ?
with this much nerf everything turned a cow now
we will be fighting cows everywhere…
is anyone happy about this nerf ?
