Why I don't think PVP only servers will solve any problem

I think this is accurate, but I think it’s because of a large issue: being bad at something is looked down upon.

Logically, the majority of people are going to be average or less than average when it comes to any specific skill. That is simply how things work.

That someone isn’t good at PvP should be no more important to their self-identity than if they’re a bad singer or have ugly handwriting.

2 Likes

Do you think the game would break if every player on the existing servers decided to flag? Would quests need to be rewritten?

The only requirement is to add an override on flagging, algorithmically it looks like
If PvPserver
flagged = true
else

Trivial.

1 Like

You wont even do a faction pvp quest

Interesting thing. Anywhere where existing pvp in any form - after small period of time will spawn someone who will starting to drag coverlet on only one direction, and always better know how it should work. And olvays those “someone” wery agressive.

Once I went to cafe and there was a person who started teach how their cook must cooking food. Because on his homeland “this” food is making correctly but here - not. That sad people just don’t undestand that they do things wrong and his holy duty to said it.

Damn, I my ass was onfire while I did main story quest when npc just sent me to another zone for one item and “now go back to me”. What I did - sended feedback, with exmaples that i think are “nice designet”. If there will be more moments that will frustrate me (without any changes).Well, just will left game.

I’ll give an example on WoW. Game is ded or not - not the point. In BfA they did good solution about pvp and pve servers. They add “flag” system. It simply give opportunity to go fight each other when players want. Same is happening in NW. And it’s a great solution.

Game is like it is now, core mechanics done, just accept it. Or - don’t buy. There is no agression in my words, just simple respect for other people’s work.
If you know what things could be improved - write feedback with suggestion and explanations, without emotions.

1 Like

This is contradictory. Either we ‘just accept it’ or we provide feedback. My feedback is PvP servers plz.

1 Like

Nope, there is not black or white. Acception can easely be near word “improvement”.
Anyway topic not about interpretations of words.

You want pvp server - okay. Argue why it shoud happen, how it can affect the further development of the game.

It should happen because many players want it and it’s in keeping with the spirit of the game, would resurrect the fun that apparently existed in early tests of the game.

Development wise it’s nothing. Add some servers where you can’t unflag, that’s it. Nothing else needs to change.

Alpha-beta versions are gone, that’s all. Game is like it is because previous versions didn’t work.

“Many”

This is a loud statement, requiring more precise numbers.

Add some servers where you can’t unflag

Sad but it doesn’t work like this. Changes like this (adding server with some specific rules)can looks like it’s something minor but can broke all game ecosystem in a long perspective.

1 Like

We do not need to tell you why, it’s plainly written in the 45 other posts about this topic. We want pvp servers. I don’t know how a balance would work on the servers as they are now. I do not want to give up the pve aspect the game either. We enjoy both. As of now the pvp does not look hopeful. I followed New World for some time and was expecting a pvp game where crafting was going to be the backbone of the commerce. Neither have come into being. I can make the one work with some different tactics until it settles a little more the pvp however we have no control over because it barely exists outside of warring.

1 Like

Other stuff I’m not going to even bother replying to because I feel like you are trying to suck me down to your level and beat me with experience. I don’t like living under a bridge…

wait, hard how? What do you mean? Because of getting ganked?

lol well then those players would leave… but I don’t see that as being an issue?

1 Like

well in a full pvp server, its not just about being ganked.

you need to play nice with other people so you have people to watch your back/play in a group. Have you offer something to a company other than join to zerg, etc.

There is a lot of things a full loot / full pvp server brings to the table if it is applied to New World.

Yeah something people forget about full loot games is the deep politicking that goes on. Really adds to the atmosphere when you have actual meaningful relationships to manage between different groups of players.

what does this even mean?

yeah, I’m not sure why all of these ppl are making such a big deal.

Flag yes/no.

In the starting areas, you can’t flag, so you will be unflagged, until you are able to flag, then it just stays on.

The honest truth is that PvE needs PvP people to make the world feel alive and dangerous, but they don’t want to risk anything to contribute.

So they will also migrate to these pvp servers because their pve servers will be void of any excitement.

Then they will start to complain about being ganked.

Based on how they swarm around when they see you PvP and make-believe like they’re involved in the fight, you might well be right.

Trick will be to just allow people to transfer off the PvP server onto a PvE server (but perhaps not the other way around).

1 Like

There is Archeage, Black desert online, Albion online, even old Lineage 2 where existing things that you want. Why not playing that games?
Again, I’m not trying to trolling or doing something similar. I’m trying to uderstand fundamental reasons why you pushing to asking for global changes (even if you thinking that pvp server it’s small thing) in game that have own way.

And again, game released less then month ago. There need at least 6 monthes or year (optimal). I’m sure there will give more content in pvp and pve. And both of that aspects will be polished.
Some players still don’t understand NW gameplay mechanics. Some don’t want enable pvp because still lvling and don’t want to be oneshoted.

Game need a time to be improved.

1 Like

because its a very simple thing to do, just make a server where you can’t unflag.

It’s never be a simple, there are always consequences, especially in the long run. Writed about it and other things earlier. But seems you just ignoring it.
Don’t see reasons to continue this not constructive discussion. It’s more looks like a “I want and that’s it”.

They don’t need to add full loot rule.

Only full open PvP rule once you join a faction.

And for your streamer raiding a server, it cause the same issues on a PvE server: big faction imbalance.