actually its not 50 coins, its 10 times whatever the quest would normally give.
this means as a level 60, you can get 110-170 gold per quest per day, fairly easily.
the elite zone quests pay more, and if you use levels 50ish gear they are soloable
they very poorly messaged this daily bonus.
taking off your good gear is a bad idea, because most of your power comes from gearing. Also broken gear retains its damage and defense, so flint weapons are never a good option
you’d be better off using cheap greens with a 480+ GS. Also, doing this you’ll get drops worth more per salvage. Hopefully they fix repair kits charging gold, so making new cheap gear isn’t the only option for those who chase death.
Though your playstyle may not make tons of cash, others do, so selling items won’t dry out. The SM zerg chest opening generates a lot of gold from salvage. Others run dungeons, do wars,
Also you can assist low level dungeons on easy mode with little to no death. You don’t have to be a tank, or respec to tank if thats your desire. GS 500 gear adds about 210 Stat points, which is enough to be proficient in anything, for lower level dungeons.
anyhow, the daily faction gives 450-720 per day shouldn’t take long to pay your house bills.
killing level 35-51 enemies with a broken weapon should incur minimal gear damage, allowing all gold and salvage items to be mostly profit.