First things first AGS. Get rid of cross-faction participation in wars.
And what of factions that are so weak on the server that they cant fill war rosters? They should just play undermanned and die off? I’ve seen this first hand.
I would take it a step further and say only company participation in wars.
Alliances? People across different guilds shouldn’t be allowed to help eachother? Is this really a suggestion that seeks to look after the community, or close it off? I think it’s the latter.
They are monopolized by a small percentage of people.
Wouldn’t be the case if most people were bothered to get good at the game and improve. But they’re not. Can’t be helped. Don’t punish players that aren’t lazy.
The fights are always the same without diverse gameplay.
The meta constantly evolves around counterplay between companies every week. Some changes might be slower to take effect but people are analyising every war and tweaking things. So this point isn’t true.
And there is no personal accountability for a company or a player.
I’m actually not sure what you mean by accountability in this context.
The community will welcome changes to the war system.
Says who? People who are undergeared and underperform and expect such changes will magically get them into wars they have no real business being in, I imagine.
You can always change it back if it does not work out.
Such drastic changes only take a week to make players start quitting. This would be disasterous for player retention.
AGS, if you get this right, this is one system that WILL bring more people into the game.
Where are you getting this? You reckon 20,000 people are just tucked away waiting for the day that companies can’t help eachother in wars? I think that’s kind of a silly assumption.
But right now, it is a major reason why people quit.
Bugs, exploits, instability and lack of content are the major contributors. Players may come back when the game is more stable and has more content for them to chew on.