Compared to bleed, poison shot, and powder burn; burning damage from flame staff is kind of a joke… 8 stacks of burn will barely take off 10% of a players life… and it’s not crazy easy to get 8 stacks on a player. Where as a single headshot from powder burn will do 10-25% of a players life. Curious on the design decision here… is burn intended to just be meh?
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