Why is Riposte the ONLY skill in the game with 0 animation?

hard disagree as someone who’s been playing with it a lot over the past 3-4 months. theres very little talent involved with being the fastest and hardest to catch weapon in the game. especially when riposte gives literal immunity to everything for like a full second, on top of getting a bonus dodge, light armor, hearty ring, shirking energy etc

its impossible to catch people who have a primary weapon that works well with a rapier with full evade tree, and its very low skill, you’re just coped out of your mind if I’m honest. I do hope to see blood tree buffs though so it can be a good/viable weapon. but in its current state it makes healers uncatchable unkillable, it makes bow/musket players obnoxious. hell theres a reason you see it in firestaff and ice gauntlet builds sometimes. and its rarely for the damage (though flourish perk is good)

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I bet its the only thing that he can play.

eh I do think theres some talent with being a ga/wh, I do think theres some talent with using a bow, i do think theres SOME talent while using a rapier. but with rapier you’re literally never punished for your positioning bc it doesnt matter where you are if no one can ever catch you. hell fleche onto the point in OPR through a dooor of 4 people and you can still just riposte, roll up the stairs and you’re smooth on out of there. no other weapon comes close imo

timing and knowing when to use ur abilities, thats all, just like rapier. You hit it perfectly, no punishment for shitty positioning.

no i think the timing with rapier is way easier bc its just as soon as you’re out of your dodge animation so you can continue to chain your invincibility frames

Slows and roots. Or good sustainable ranged dmg does the trick very well.

At the end of the day there isn’t any weapon in the game that requires much skill or can be called a skillfull weapon. They’re all braindead in their own way.

Hatchet defy death and berserk immunity.
Bb insane damage and fortify.
Bows sticky targeting arrows and wild burst dmg.
Lifestaff drooling while being afk in a green circle.
Sns stunlock combo
Spears stunlock bleed and rend and massive burst dmg.
Musket 100m laser hitscan
Wh faceroll stun spam
Ga roots and pulls cc
Ig aoe, cc and icecube and auto turrets
Firestaff flamethrower

Etc etc. The weapons on their own are all easy. They have 3 buttons and very little depth.

The skill part comes in to how you play and trick your opponent to make mistakes you can punish.

People say rapier is so op because they want their no skill CC buttons to be auto win buttons where skill is no factor.

But it takes actual skill to kill even a bad rapier player. But a good player has no issues with it. It’s a noob check. That’s all

And btw people crying about riposte iframes. It is basically just grit. When i use other weapons than rapier i will often use a grit ability to survive CC. Bad players just like to cry about riposte. Meanwhile they probably run 300 str and don’t see the double standard

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This line literally proves our point. If it takes “actual skill” to kill a bad rapier player while everything else is easy and no skill according to you, then the weapon is a crutch/OP weapon.

u take dmg during grit, are effected by almost all CC (minus staggers) during grit, etc. Not a good comparison

No. It is a weapon that defies CC. By its nature will require skill then. Anyone can kill someone through cc.

If i can disable your keyboard then ofc i can kill you. But when you can’t disable the enemy’s keyboard then you suddenly need an ounce of skill.

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bro what. intense levels of copium are detected.

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??? That’s absolutely untrue. Grit gives stagger and knock immunity. Only a select few sleeper stund exist in the game. Vault kick and shield bash

no people say rapier is OP because it has 3 escape abilities, one of which is literal immortality and a melee range stun with a rend if u have the perk, with complete cc immunity frames after the fact for a solid second.

The rend is only applied if you get hit by the stun. Almost nobody ever gets hit by the stun it is the easiest thing to dodge in the game.

are you telling me you cant slow, exhaust, and stun a grit enabled target? you are beyond copium, ur just plain dumb. I literally said u arent effect by staggers, should I have included knockdowns? sure, but what I said wasnt untrue.

You can still stun someone with grit, you can still slow and exhaust someone with grit, and you can still take dmg with grit.

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This is true, but it can be a dice roll, sometimes theres desync, sometimes lag, sometimes it literally does the stun punch TWICE, this is happening currently and annoys the shit outta me. Besides that, I agree, it is super easy to dodge.

You can do all of the same things to a rapier too. Just not during riposte ofc. But slows and exhaust are wonderfully tools to kill a rapier with.

Just like you need disease to kill a healer. Exhaust and slow is a surefire way to mess up a rapier.

Ppl just need to stop trying to stunlock rapiers . That’s now how you beat a rapier.

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it is if you blow their CDs like most people do. Just bait CDs and its a dub, doesnt make it any less OP since its still 3 get out of jail free cards meanwhile the blood tree is rotting in the corner forgotten.

True. But if i had a penny for each time i get stunned by a CC while having my riposte up. I’d be so rich even Jeff Bezos would be jealous. Riposte is the most glitchy and unreliable ability In the game

ive seen this issue too, but its no where near as frequent as desync/lag on the recieving end of the punch. I do remember that vault kick used to stun through reposte tho, good times XD

tbh, they just need to reward actually using the rapier to fight AND run, rather than just run. The fact that I can put rapier on almost any build and I will have peak defense is absurd. They just need to change the reposte immortality to 50% fortify, and or make the punch a stagger and not a stun. As well as increase CDs while giving better CD reduction for things like landing a fleche attack.

The blood tree is used by many and infact flourish and finish is in many ways a much better ability than riposte since it gives grit. Does 2 staggers and good mobility.

fnF will be meta after next patch. You think riposte is hard to deal with? Just wait untill fnf becomes standard.

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