
Why is this absolutely useless restriction needed?..
Зачем это абсолютно бесполезное ограничение нужно?..
UNIQUE ITEMS

Why is this absolutely useless restriction needed?..
Зачем это абсолютно бесполезное ограничение нужно?..
UNIQUE ITEMS
Bad coding woes probably
Most likely…
All prohibitions associated with it can be done with one click of the mouse.
Скорее всего…
Все запреты с ним связанные обходятся в один клик мышкой.
Probably database optimization. Every item has to have a code and be tracked in terms of location and quantity.
Probably in the future you will be able to buy inventory extender for only 5$ in promotion 
I would like to see storage linked like the trading houses. Moving things around is just unnecessary.
I doubt very much that for storing such data, there will be a big difference to store 500 or 1000 or 2000 or 10000 items.
But the fact that their poor interface (for which you need to break a couple of hands) cannot work normally with such a number of items, I believe more.
But with each patch, there are more and more items …
Очень я сомневаюсь что для хранения таких данных, будет больная разница хранить 500 или 1000 или 2000 или 10000 предметов.
А вот то что их убогий интерфейс (за который нужно сломать пару рук), не может нормально работать с такими количествами предметов я верю больше.
А ведь с каждым патчем предметов все больше и больше…
If the weight limit were 1000 lbs and each ore weighed one pound, then one row of the same ore would hold 1000 ore. 1000 rows would be needed to track 1000 unique items each weighing one lb.
ore = 0.1
1000ore = 1000*0.1
need field “count” item
weigh = foreach item {+=count*weighOneItem}
need 1 row per item )))
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