Why OPR isn’t fun

@Goblin You are in the tiny minority of players that thinks PVEing and back capping in OPR is fun. Just go stand on a fort in open world if you want that play style lmao.

Honestly your feed back is terrible. Just because the fight is over one point doesn’t mean it’s all a clump flight, every build still has a role there outside of the builds built around only running away and ticking points that no one is at.

Killing someone once farming mats does nothing, you have to constantly do it the whole game to prevent them from doing it.

I knew there would be this type of nonsense feedback lol.

1 Like

You’re twisting my words a bit but whatever. I find what I do more fun and engaging than mindlessly running around in the clump, or mindlessly shooting at the clump from whatever meters away. And I still get plenty of kills doing it.i also get much more 1vx opportunity, which helps me get better as a pvper

Yes, and what you do makes the game not fun for 39 other people who you are making run around the map doing nothing. Go chop trees, kill wolves, and cap forts in open world if that’s the gameplay you want. There is also arena if you want this small skirmish play style.

We have had it your way long enough and no one thinks it’s fun.

1 Like
  1. You don’t speak for anyone but yourself
  2. I’m sure my team appreciates it :man_shrugging:

I do PvE and pvp in opr, stop trying to make it seem like I only do PvE lol.

Range weapons will not be as much as a problem if they don’t have infinite space and points they can go to. One of the core problems now is ranged builds can just run away and go for a point no one is at.

1 Like

The map is too big for melee users

People’s problem with ranged weapons in opr is not that they can backcap lol.

This is largely because you have people who run random back cap 1vX cheese live lord builds a build who only go for points that are 500 meters away from everyone and waste everyone’s time delaying losses and making people run around instead of fighting.

2 Likes

Big Text but know real answer.

Game is dead that’s why its not fun.

Also clunky combat.

2 Likes

You already outed yourself as a back cap PVE enjoyer which means basically all feedback from there can be safely ignored.

If the only point up for grabs is mid ranged has to actually get inside the fort to clear the people in there instead of just running for the back cap and setting up in there.

Won’t be able to break tents and respawns over walls either.

Might be too hard for you to understand though.

1 Like

From yesterday:


Ok cope harder. I also have 189 npc kills on the opr leaderboard just to make you angry

Killing noobs outside of spawn and on the backcap with your cheese hatchet build isn’t skill lol.

34 kill 25 assists, you are the problem my friend. I understand you enjoy your grief play style though.

1 Like

You think most of the ranged in opr would go in there even with that change? Nope. They’re going to sit outside and shoot at each other through the doors for the most part.

Tell me more about my cheese hatchet build pls. Tell me what skills and passive I use :).

34 kill 25 assist, just stop lol. You know exactly what you doing in these games. Probably get messages from frustrated people all the time.

I know what I do, but you obviously don’t or you would know how silly you sound rn

I know it might be a shocker to you, but people join the 20v20 game mode for larger 20v20 fights. They don’t join to chase after some trackstar 500 meters away or to fight some neck beard who queues 20v20 in a 1v1 duel build to isolate people into fights to boost their ego lmao.

I think they should be free to do that if they want to just look for 1vXs in OPR for whatever reason, but the game mode shouldn’t reward them as much as it does.

1 Like

20v20 does not always look like literally 20 people bashing their faces against 20 other people.

Are you a bruiser? Is that what all of this is about? Things beyond your control because of your choice of build? Bruiser or tank. Which one? :stuck_out_tongue:

There is no counter play against premade melee zerg balls if you can’t back cap. It would end up with even more spawn camping if you can’t back cap.

Dude just want everyone to fight in one spot because he’s bulky and can’t run very well.