The current system for timers is atrocious, there are currently more timers in this game then there are alarms for me to wake up for work in the morning on my iPhone. I’m not sure why AGS took this route considering the wheel was invented awhile ago with universal timers. It also is disheartening when you think your timer is reset and you’re in the middle of an elite run and BING BONG you’re not getting loot. Aside from the laundry list of timers, there is virtually no way to track your Chest timers because there is nothing in game to show you when you last ran it. Hope you have a good memory!
You have to currently worry about the following timers.
60+ Elite Areas
Myrkgard
Scorched Mines
Upper Svikin
Mangled Heights
Maleovolence
Eternal Pools
Sirens/Forecastle
Imperial Palace
Crafting
Phoenixweave
Blisterweave
Scalecloth
Glittering Ebony
Barbvine
Wildwood
Asmodeum
Cinnabar
Tolvium
Runic Leather
Scarhide
Smolderhide
Runestone
Tuning Orbs
Amrine
Starstone
Siren (Queen)
Monoecious (Spriggan)
Protector’s (Avarice)
Depths
Dynasty
Genesis
Lazarus
Gypsum Orbs
Obsidian
Sapphire
Emerald
Citrine
Amethyst
Ruby
Diamond
Topaz
Spending the Gypsum Orbs
Amulet
Bow
Chestgear
Earring
Footwear
Fire Staff
Great Axe
Handgear
Hatchet
Headgear
Ice Gauntlet
Legwear
Life Staff
Musket
Rapier
Ring
Shield
Spear
Sword
Void Gauntlet
War Hammer
Any non 60 elite zone
I’m sure I’ve missed some but I think the point was made. Please remove all of these ridiculous timers and put everything on a daily reset. 10:00AM? I don’t know… pick a reasonable time. Probably a lot easier to code as well instead of all of this nonsense.
Global Reset X time for > Gypsum, Gypsum Crafts > X Keys > All Elite Chest > All Epic/Legendary Craft Reagents
Weekly Reset X time for > X Keys
Please consider, I cannot be the only one that thinks this.
If you actually would read devblog for example… You would already have your answer aka theyre planning to make global cooldown resets. So everything resets on static timer daily/weekly. Let say at midnight for example,but its not high priority at the moment.
Its coming tho…
Change Gypsum earn cooldown timers from 22hrs to 18hrs just to give a little more leeway to people’s play schedules. In the future we want to build a global cooldown system to make it easy to coordinate this and other daily activities like crafting and faction missions, but that is a lower priority than server merges and other critical fixes, so this will not happen in the short to medium term
Hopefully other “daily activities” include every elite run known to the game. Nevertheless, appreciate the reply.
I use this in order to keep track of each thing
UPDATED → Here you have how mines are arranged
I hope it will help you as well, good luck
See you on Aeternum!
But why was complicated what could be simple in first place? KISS principle was ignored.
Daily and Weekly reset timers been around for years in MMO’s.
All these timers have literally zero benefits, and are very annoying. Now we have to live with them until it’s changed…
True. Though i kind of get personal timers if there was easy way to see them. Ie look at chest and you see timer over it and some window where you could see all crafting cooldowns and so on. Also they should be less than 24hours. More like 16hours or 18hours. even 20hours would be fine. You cant expect everyone can do exactly same time everyday same stuff. So if its 24hours. You are doomed to push it even few minutes (in ideal world) every day till you need to skip it because its too late. Expected that you can do it everyday exactly same time. which isnt realistic. Hence if it was on personal timer it should be shorter timer like that 18-20h or even 16h.
Then again simple global reset every midnight or so would be best and easiest option. Dont have to wonder when you get to do your stuff. You can just do them daily. No matter which time you play after midnight till next midnight.
edit: for example ive had to skip quite often chests or daily crafts because i couldnt play exactly same time everyday. If i did do them at the evening and then next day i only had time to play on morning or during midday for example. Then someday i could play at late evening and next day at evening, but not so late… so yeah. gl playing casually
I agree the current timer implementation is annoying - if I complete some tasks late at night before logging off they’ll often still be on cooldown the next evening. The intention would seem to be that you can do these activities once per day - in which case it would seem sensible to reset timers at a fixed low activity time (say 4am local time for that server) and maybe have a minimum 4 to 6 hour cooldown to stop people doing them either side of the reset timer.
Just wait until you have a daily login cooldown, seems to be the way the design of this game is going, “this might be useful to players” “OK, then put a 24 hour cooldown on it, that’ll fix it”.
This should have been implemented since day one and not even discussed. I’ve never played an MMO in my life where this isn’t a thing.
WoW is 17 years old game and they had a static reset time since day one. Seriously. Who thought that keeping track of what, 30 different timers is a fun and good idea? God forbid if I stay late on a Sunday night, only to realize that the next day I have to be online at e.g. 2 AM to do my cooldown because I made a mistake a previous day. That shouldn’t be a thing, ever.
Or to run to an elite chest in the middle of nowhere, only to realize it’s still on cooldown. Come on… This shouldn’t even be discussed, it’s common sense.
It is frustrating that these devs frequently create problems that have been solved in other games for over a decade. It would be nice if they could learn from the mistakes others have made.
No universal reset for timers and the lack of gearsets for example are two of my biggest pet peevs.