Nah, I am staying and I will flag when I want to trade danger for benefit. Don’t try to speak as if you are a multitude.
This is a legitimate request. Have you sent them this? It doesn’t ruin the game and it does not diminish others’ experiences. I support the idea.
Where do you pull those numbers from?
That’s just not true, there are many people who want to PvP but are splintered on hundreds on throwaway servers right now. No, people don’t want to PvP to get goodies. That’s just a brazen lie
Please explain how PvE leeches off of PvP owning a town? I am pretty sure the main benefits of owning a town go to the PvP players. Though if this game was designed better PvP players would need PvE to craft them good gear and benefits like that and then PvP players woulf use that to win wars. It could have been a great way to get the 2 types of gamers working together. But no thats not what we got.
there are multiple threads in different languages here and on reddit. they still think we should be forced to coexist. I don’t think that works out.
yea the main benefits going to the owers but still you get something out if it if you are in the same faction for basicly doing nothing for it. Pve players dont help with getting the influnce up pve players dont fight in the war. So even a small benefits for doing nothing right ? And now this pve players going into the Forum and complaing about a small luck boost for more risk. its beyond stupied.
btw. most Companies/people have there trade skills high enough to craft for themself 
Ill make you a deal, a one time deal, if you buy the pve version of the game, ill throw in the pvp version for free.
I agree about complaining about luck being stupid.
Yes most companies have players with trade skills, my point was a well designed game would have made the PvE players more important to you the PvP players so they would work together. Instead we can all do anything making much of it worthless.
Experince over the yers. Sure the numbers differ I’ll give you that but most players who left first have been PvE players at least from the bubble of people I know.
Then again there have been a lot of Surveys in the past years of mmos where 7.5/10 players have been PvE players. If you take this number, that can be totaly out of place today or for the game for sure, you see what you get.
The majority of MMO players are PvE players, then there are those who play both and then there are the PvP players left.
There are most likely a lot of people who want to pvp out there and with free server transfers they all can end up on the same server. I realy asked myself maaany times why all to self proclaimed PvP guilds don’t choose to play on one server or on two servers. Oh riiight because everyone will then come on this server because all the action is there… always makes me laugh. Most PvP players want victims and compensations for the much more “dangerous” playstyle if they encounter enemys and real threats… but then again that’s just experience :p.
The most important thing is: If you mishandle or discourage PvE players in a not “PVP only!!!” flagged game this game will loose a lot of players realy fast. That’s just my point of view and you are allowed to agree to disagree because I don’t waste my time of posting weach and every game that failed because PvE was handled like the ugly duckling ^^.
you are right but lets be fair here. Besides wars there was nearly zero pvp. Open world was dead on the most servers because no resoan to flag up, outpost rush not working. It was way more pve heavy and now they are trying to get open world pvp back to make it a litle more balanced and people complaing about a rly rly small luck boost xD
I laugh at people complaining about the small luck bonus, I also laugh that AGS thinks this is going to increase flagging.
if anybody qutting this game because of this small luck boost i cant take this people seriously.
if people not qutting because of all this game breaking bugs but over this why you even play games xD
I’ll put it this way, it’s quite fun the first few times you suddenly encounter an enemy zerg in Mrykgard. But at some point you want to concentrate on the real task again, and that is to increase the watermark and get as many drops as possible. The higher the Luck bonus, the more stressful and ineffective the Elite Farm becomes, and the bottom line is that you get less yield with the Luck bonus.
first it’s a 1/10 now its 25%, make up your mind dude. 25% is not a small minority. wtf? give the 25% a place to play at.
You are constanly generalizing and building stawmen to then light up. there is not even one valid point in that entire comment. It’s all coming from your own fantasy about how evil pvp players are.
have you ever played on a pvp mmo with a group? you are so so wrong about it.
The pvp guilds are not on one server because it’s nearly impossible to organise that without dedicated servers. there have been attempts to do so but how do you tell every pvp player where to go? that’s an abolute utopia
I’m going to flag because of it. I’m gonna die a lot. Gankers are happy, I’m happy, everybody wins tbh.
As a PVE player this won’t make me leave it will give me more of an incentive to stay.
At a minimum, If I continue to play PVE my game has not been downgraded due to this change in any way.
Yes i get it but look at the ammount of luck you can get and how important it is. There are lots of videos out there that do so. Even an additive luck bonus of 1% or 1k so to speak is a benefit that forces people who want to be effective to be flagged 24/7 because the benefit is far to big.
most people are used to bugs and have built up more resistence to it then it’s healthy :D. I always buy games under the premise “Maybe they work in 6 months” because everything else is unrealistic as it iseems.
At the end of the day noone knows how big the luck increase is but if it forces me to be PvP flagged to not fall behind I’m simply done with it and keep the game on my harddrive to craft for my company while watching the game slowly go down the drain ^^.
it’s a shame because after the last Beta before the release I realy thought the game got better in many departments but it looks like I was wrong ^^.
What are you really falling behind in though?
It forces you so you don’t fall behind? Fall behind what?
Other players gear score? Unless you’re PVP’ing why would that matter? And if you’re PVP’ing why are you complaining?
Ahhh this hurts my head. Please elaborate.
There was a Survey back in Febuary that came to the conclusion that only every 12th player plays PvP (once all the PvE stuff is done). The sample size is a bit small but it seems to be every 12th or 11th player no matter how many surveys you look up. Seems I was wrong with 25% and 10% I#m so sorry ^^.