Why such powerful quest reward weapons in BS

The Fish event. And the Halloween event. I got a perfect hatchet for PvP.

I don’t think it quite compares. Fact of the matter is, crafting is very, very unprofitable for many. These sort of freebie legendaries, do not help. They only diminish the legendary market even further, because for most content these legendary weapons are sufficient.

Obviously, it’s all a matter of choice, what does AGS want out of the crafting system in this game. But I do think it’s important to realize that with these sort of design choices, investing time into crafting is being made even less worthwhile. And with that, they’re disqualifying a rather large pillar of this game; being gathering, refining and crafting as well as to a major extent exploration because this heavily ties in to gathering when it comes to repeatedly venturing across the map.

What you’re being left off with if too much of these subpar legendaries become available via non-crafting sources, is just a very, very select few of crafters dominating the market. And anything less than that, dropping even further in value.

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Halloween has fixed keen. I doubt keen is in many bis weapons nowadays…

Which is why I said Almost.

I mean, you must hit 2 bis perks besides keen to have a decent weapon. Each craft cost some materials. Event patterns are good for new players, very good. But for bis… I don’t know. Lifestaff pattern is great though, blessed is fixed.

It might not be BiS, but it’s good enough for you to not consider any other spear for this game vs corrupted anymore. Even in m10 Isabella will hit you like a wet noodle with it

And you can see how many ppl never raided/logged/played with dps meters.
Yea the 5con meta is nice, but a single drop of a person will annihilate any decent rdps numbers
Ennead will show nicely how much impact a death will have in higher mutas xD

ive always looks the other way, when Tempest was introduce with alot of gear i was extremely happy. Theres also backlash from crafter that it might devalue crafting. but im not worried because i know if they start to make dungeon loot better they would be forced to let people craft wwith 2 perk or atleast improve crafting

I don’t care and I am a skills grandmaster. It is the crafting I don’t like. I spend 3 months personally gathering and converting materials to legendary mats. When I get enough to craft about 60 attempts, the legendary are too rare, and they still give crap mismatched perks making purples cheaper and better. Crafting is a big FU to those that spend all the time to do it themselves including gather. That is what bothers me not the good quest rewards.

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I agree but then what is really being asked is for crafting to be more prominent and profitable, not for the game to stop becoming easier, because that’s exactly what scarabs did do too.

I think part of the problem is that getting yourself set up to craft BiS items isn’t too difficult either at this point.
Can’t make money as a crafter if everyone can become one in no time.
Why would I pay a premium for stuff I, or anyone else, can make myself?
The problem is that if they were to make it more difficult (I use that word loosely here because what it would really boil down to is a larger time investment) people would feel the game is too grindy. Therefore I don’t think being a crafter is ever going to be very viable again.

It won’t matter, either way, because the people who would use the quest rewards aren’t the people who would be spending 100s of thousands on BiS. They could have one for every weapon or even varieties, your customer-base wouldn’t change.

But you don’t need 200, the Armor and trophies like a normal crafter.

Not even…
Crafters have had such a stranglehold on the market that until Brimstones, even crappy two-perkers have been selling for way over-inflated prices.

Events and quests have never given out BiS gear. They’ve only ever given out 2/3 BiS. That means one throwaway perk, so that lego might as well be a purple.

;

The only change between then and now is when you guys roll absolute trash, you don’t sell them for over-inflated prices as often as you used to.

The fact that you whine about how you can’t be as predatory towards new and returning players, since they don’t rely on the auction house to get decent gear shows that you don’t have the best interest of the games health in mind.

It’s healthy for the game to have the best gear drop randomly in other activities as well as crafters being able to get the gear as well. Having MULTIPLE legitimate ways to gear up is healthy for the game.
Having to depend on crafters alone? That was never healthy for the game and it showed with how low the playerbase was, and how most people who stuck around still couldn’t afford the insane prices, and everyone was at the mercy of crafters who kept shooting prices up, because they could, because there was nowhere else to get good gear.

It’s a great change that will drive down the cost of crafted garbage. It’s not the customers job to pay an over-inflated price to help you recoup the cost of bad luck. That’s your job. Now you can’t pawn it off on customers anymore.

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BIS PVE crafts were never worth nearly as much as BIS PVP crafts. If your goal was to only profit on crafting PVE gear then you’re in the wrong business.

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i do feel like some people does not want other people to have very good items “if i can’t have them, noone can”
i really don’t care what they’re giving us, it’s nice to finally have something that you can call a reward, not that crap stuff from weapon side-quest line that makes you sweat and get not even good item

I should’ve been more clear on my own perspective when starting this thread. I for one enjoy crafting and the long grind - when I finally craft something I can use it feels great. All the cast offs I try to sell but few do and that’s fine.

I don’t try to make an income from my crafting, it’s just for me and my company mates. I get my coin from refined mats and selling the odd amazing drop from an expedition. I felt somewhat deflated just because I was trying to craft a spear that was pretty much the quest item, so that kinda took the wind out of my sales but no matter, I can use the scarabs to make similar spears for other mob types.

So your mad because you play suboptimally and ags didnt cater to it? Sounds like a you problem.

wel now you can use it to make something else! or try another build for fun since you arent stuck on one single build.

I’m so glad we have drops that actually good on BS and not all crap shit. You also have BIS DEX ancient / corrupted ward set dropping in new Dungeon

What did i miss? I am a primary spear user and i salvaged it immediately. only 1 maybe 2 good rolls there.

I’m not sure everyone get same perks on it. I got a spear with vicious / perforate / corrupted bane so not a bad drop, I still use vicious / sweep bleed / bane for more output dps but it’s a really good starter corrupted spear ( close to BIs) . I’m glad they giving Ward / bane weapons more easily so people will have easier time to learn new dungeons / climbing mutation