Why the AFK banning is bad

I think we can all agree that functionality should have existed from day 1.

You’re right, not a popular opinion. I agree with you that life happens food, kids, pooping… but afking for hours knowing others cant get in because of your actions is trash. Now part of the problem directly lies with Amazon, but the rest is own each and every person auto running into a wall and or using an auto hotkey to move around.

This is such a stupid argument to make lol

You shouldn’t be able to ‘hold a spot’ because you have to go be a human for 2 hours a day. Just take a break from the video game. Also I want to know where the dad is that’s logged in for 12+ hours a day and taking ‘1-2h to sort kids out’ & also complaining about losing their spot in an online video game.

Apparently the time before you get kicked out of the game has been lowered to 10 min.
I repeat - 10 minutes.

Get your facts straight before you start spouting stuff because that is incorrect. The official patch notes say the following:

AFK PREVENTION

In an effort to ensure players can’t stay AFK, especially in higher population servers, we’ve made the following adjustments to the AFK prevention system.

  • Added additional AFK prevention to ensure players cannot fool the existing system with simulated mouse movement.
  • Shortened the AFK warning message from 20mins to 15mins.
  • Shortened the AFK disconnect from 25mins to 20mins.

Just another bunch of shit talk with no facts to back it up.

I drove to Wegman’s for fruit, coffee, sandwich fixings and snacks for the kids. I was shocked to see myself not logged out. People complaining about not showering or eating is dumb.

Some of us wait in the queue for hours. Not kicking AFKers is only going to make that queue take longer. Please, if you are AFK, let the system kick you and then rejoin when you want to play again. That being said, AGS NEEDS to fix the reason for us to be in a queue to begin with. The AFK kicking is a bandaid to the actual problem which is AGS does not have the proper architecture and infrastructure to handle a larger player base per server.

I do agree he should’ve read the notes properly.
But I still stand how they shouldn’t punish players for their own oversite.
They should’ve made character creation cap, allow migrations on day 1, capped faction member numbers equally to have a propper mexican stand off of the three factions instead of a purple tidal wave crushing the other 2 factions by sheer numbers. That way the AFKing wouldn’t even be an issue to the community.

AFKers: I’m going to run into a wall for 8 hours while I go to work.

Also AFKers (While auto-running into a wall for 8 hours instead of logging out like a normal person): It’s Amazon’s fault the queue is too long! Why should I be punished?

0 self-awareness. Rofl.

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its funny to see how ignorant you are, I guess you must of been banned for AFK macroing since you’re this butt hurt about the implementation.

Maybe im not clear enought.
No queue, no afk.
More server slots less queue. If 100 players wana enter a 50 player game they just need to wait. Is like the brear xp buf, that bars keep respawning forever. The probles inst that player exploit this, the problem is that thoose bears need more spawn time to prevent tat problem. When you make a system you need to have clar rules to prevent players to make stupid thinkgs like scripting movement for hours.
Amazon knows exacley how many players are gonna play the game, bc they all bought the game. Then They opened less than halp slots in all servers. What happened now? Amazon opened tons of new servers to prevent queues. But what happen if you are already on that queued server or your friends or clan are just in that server. You will wait for enter no matter how mane new server exist.
Again, the problem isnt the players that try to keep alive in server, the problems is the managing of the server since the beginning.

You can’t have a real discussion with egoistic/selfish people. They only see themselves and their own needs, disregarding everything else.

When the AFK-changes were announced, I took a small test in Everfall and counted 63 people running into walls. That’s in ONE town - and last time I checked, there are more towns than just Everfall. So a quick estimate would suggest AT LEAST 10% of the server using autorun to stay active.

Doesn’t take a rocket scientist to figure out that it’s a problem. That said, it’s not the problem. The server cap is the biggest problem. But doing some elite zone runs, it doesn’t really take a rocket scientist to figure out that the world isn’t really designed for a lot more people than 2000. 5000+ would be a real issue in a lot of places/situations.

So… Currently, the anti-AFK rules WILL help, and is helping the situation for the vast majority of players.

You can’t both agree that what users are doing is wrong, and disagree that they shouldn’t be punished. That’s just simply not how it works. Either you know they are doing something they shouldn’t, thus punishment is warranted, or you don’t think they are doing something wrong, and thus think punishment is not warranted.

The AFK timer is pretty lax and gives plenty of time to do what you need to do in a short break. If you need 1 - 2 hours of AFK time, then you don’t have time to play the game right now. Log out, give your slot to someone else.

There is never a good excuse to break Tos, or CoC.

Nobody is forcing you onto the server you are on at the moment, You always have the option to create a new character on a server with no queues.

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I think the most pathetic excuse from the AFKers is “but if I have go to poop!”. Seriously, you have 20 minutes to go to the toilet and come back to your PC before you get kicked. If it takes you more than 20 minutes to poop, either you didn’t really need to, or you urgently need to see a proctologist.

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So let me ask you this, would you start looting and rioting in the streets if your power went out for a day? Of course you wouldn’t. A company having an oversight, or something not working correctly, is no excuse to start doing the wrong thing.

Yeah, stuff breaks, doesn’t work right, etc and it can be really inconvenient. Welcome to life. What you don’t do, is use those shortcomings as an excuse to break the rules. Yet that is exactly what users are doing. It doesn’t matter that Amazon over looked the popularity of their game. It’s no excuse to start breaking rules.

I highly agree with punishing these users because if they are the type of person to act like this over AFKing, they are the type to abuse other flaws in the game and that’s not the kind of player you want around.

The queue doesn’t effect me because I play on a different time zone for the us server. What you fail to realize is that they are punishing you and me who did nothing wrong and are being punished for afkers appearing. The reason they appeared is because they didn’t do things correctly during server management at day 1 of launch. Everyone who wanted to play this game equally waited for hours on end to play this game. The disastrous first launch caused enough of an impact to the players who got into the game and made them think this is how things will be from now on till a new update appears.That is how humans work we are not saints nor are we demons you can’t judge this as a black and white thing. Faction based mmorpgs is highly competitive, if you can prevent people from playing the game less competition and more of a head start for your faction. This is why I said they shouldn’t be punishing the players all be it some on bad faith and some on fears of queue time. They should’ve made the character creation cap for every available servers, faction members cap so one side wouldn’t be able to swarm the other 2 factions. then you wouldn’t have to worry about afkers who does it in bad faith or people who afk for other reasons and ended up afking to long because they didn’t expect things to be that long. I said it before and I’ll say it again you can’t punish the people because of your own oversight.

Ok your taking things way off topic
But since you are taking it to the extreme I might as well indulge you.
Let’s say you own a store, during your first day of business you have a crowd of people flooding your store. You by yourself cannot handle the flood of people coming in, because you are distracted some people of bad faith steals stuff from your store. In order prevent something like that from happening you either.

A: Choose to hire more staff to take care of the influx of people. Allowing you to do other things such as security or theft prevention.

B: Punish the people by telling people to leave atleast one of they’re belongings in the store(phones, jewelry, etc) while they are shopping.

What Amazon did was choose B

They are punishing you and me because of a few bad faith people. What if it persist because option B is not a fix to the situation it’s a stop gap. A plug for the hole. Well time to be even more strict with players by telling them to do somethings within a certain time frame if they don’t detect movement for a certain period of a time. Not working still?
Well then every player will have to do this amount of jumps to allow the system to know you are not afk. The line doesn’t stop.

Though this is taking it to the most extreme but it doesn’t stop them from doing so.

Except innocent players aren’t being harmed by AFK punishments. So your example doesn’t work.

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I think is also possible to make that if you are in 1 same spot for more than 1 hour that you get kicked, so you still have enough time in this 1h to do everything you need to so you can go asap back to game

I play on Hyperborea, one of the busiest servers and as of this morning the usual 6 hour queue turned into 1 hour queue. So im pretty sure queues will not be a problem at all soon