I feel like people are trained into thinking the last quest in The Big Chain is supposed to give you some Great Item that You Use Until The Next Expansion, like legendaries in WoW. I don’t think that’s true in this game - it’s jut a quest, and expecting it to give you some amazing, game defining reward, is expecting the wrong thing.
I could be wrong, your mileage may vary, but I have no compulsion, nor reason, to complete the main quest thread.
as a musket user, I wear light armor, but changed my mind after trying heavy armor… damage received is greatly reduced! I am dead with 2-3 shots wearing light armor, but with heavy its like I can survive x3 more hits… dodge roll is useless in pvp anyways, you only move a very short distance then the can’t move for a second cause of animation, there’s also so much cc for war hammers, and ice gauntlet, fire staff users can just spam you from far away… the additional damage for light is even barely noticeable… hell I ran the same speed with heavy armors, wish they can improve the balance with armors, like additional movement speed for lighter armors
I can agree it is quite frustrating at times and a lot of times it makes no sense. In my experience from 55-60 as a fully focus/con spec’d healer almost all my “upgrade” gear was dropping str and dex and I’m not saying like 75-80%, I’m talking like 95% or better of my gear is dropping no focus even in quests. And in other MMOs at least most of the quest rewards were spec based and in WoW you can actually chose what spec you want gear drops weighted towards in dungeons and raids.
So just that I understand what youre saying is youre full spec in focus and const. You dont want “useless” items so you want your ice guantlet and or firestaff to be either int or const? No focus right?
I want my main gear like armor to drop foc or con not str or dex, if i get an ice gauntlet or fire staff upgrade then i’d hope for int or con on it. I would be ok if it was only sometimes but I (as stated previously) very rarely see a focus stat on my armor upgrades.
My comment was that I can see how they get frustrated seeing stats that don’t go with anything you are spec’d for as I see that all the time. I should not see 95+% of my “upgrades” having stats that have nothing to do with my spec and are just going to salvage unless it happens to have a gathering skill luck % upgrade for one of those sets I use. I also don’t care about the crafting system being an excuse for this as some people don’t want to have to rely on crafting to get upgrades and actually want to get them from PvP(outpost rush) or PvE content and not hope for a 1 in 15 chance of getting something that works for you, especially in places like Lazarus that aren’t easy to get into and can only get orbs a certain number of times a week.
I suspect, or maybe hope is a more appropriate word, that you are not wrong. Although I would use a slightly different word regarding the main quest thread; I feel no urgency to complete the main quest thread. There is so much diversity in the sights and sounds, not to mention the music! It would be a crime to rush through this game in pursuit of yet another mega weapon or suit of armor that I’ll forget the name of in 6 months.
Because you PvP you see no reason and since you see no reason, you are also afforded to do what you want and play as you want.
When you consider a PvE player though, as I invite you to do, then I get light armor to do more dmg and more healing and use my light armor dodge to not get hit and gain some distance which I can use to further my advantage in combat. At the same time, since I’m a PvE player, I count on my team, my tank, and our strategy to NOT get hit by the enemies we fight.
Thank you for your comments and enjoy the freedom to play this game with heavy armor and any weapon you want in this MMO which provides you and me with this choice and the ability to play it like we want… differently!
Just don’t play Light …
What we see in ouptost rush :
Full heavy armor (faction or Voidbend OBVIOUSLY for the resilient perk + Onyx) so, - 35% damage + heavy = -65% damage, I play bow on light I can crit at 4K5, on heavy faction onyx, I can crit at 800, they have 11k HP so I have to do 11 crit hit to kill (IF NO REGEN) they stack food so faster than me AND Gread axe is chead (No mention Life staff…)
So light armor is just HOW TO BE USELESS …
The only real benefit of light armor is the roll, but to actually capitalize on that you will need to perform an animation cancel every single time. The difference in dmg between light and heavy is negligible. Heavy is much more worth. Light is never worth it right now in my opinion. Medium could be worth if you’re using sex/spear build or something that has a lot of stamina regen stuff going on because you’ll be able to dodge so many times.