it not usable in actual content like war, and in opr, the only thing that makes ranged broken was mortal empowerment which buff 30%, this only buff 5% extra lol
edit: also invigorated also consistently buff like 4%-8% damage, so this is just a consistent 5%, it wouldn’t make ranged OP like you think it will
go take a headshot from a musket with out 4-5 stacks of mortal empowerment, it will not kill you in 3 hits like most people say in forums. I’m not a musket main, I hate that weapon and want it to be nerfed to the ground but I’m saying, the real reason is mortal empowerment.
any kind of ring with a damage perk and invigorated punishment or mortal empowerment, and these new illegal perk rings with keen awareness and damage perk at the sametime
invigorated punishment literally trigger the moment some one pop a honing stone, shirking fortification/great axe auto/great axe heavy auto/hatchet auto/hatchet heavy auto/hatchet haste/greataxe blood lust haste/hammer heavy/archer roll haste and roll empower
any of those will instant put invigorated buff to 6-8% and it a perk that increase 2% per stack, stack up to 8 times.
So there is no chance by any means this ring which give additional 5% is OVERPOWERED.
And the argument here is because some noob or dumb dev think this is OP and nerf it to the ground by slapping it with refreshing evasion, making the ring completely unusable and garbage to even slot
The argument here is this ring is nice to have, a cherry on top of a cake, but it nothing like completely out of control, because if you call this 5% op, go look at rogue and enchanted, or enchanted with trenchant strike which is far beyond more damage than this ring gives
edit 3: Also I’m gonna tell you one more thing why shadow edge is so strong as I assume you have no idea, round shield off hand damage perk stack with main hand
and it can roll keenly jagged and vicious that is 5 damage perk in 1 setting
Keenly jagged, Keenly empowered, vicious,rogue,enchanted
and the shield can have up to (4) previously, 3 perks after nerf
edit 4: sword and shield get empowered 10% (ultimate perk) simply just by equiping the weapon
get another 30% from heavy attack, even more so from it weapon perk like leaping strike which on weapon make them take 31% damage, they are 90% always dealing 45-50% (capped empowerment) damage bonus along with fast attack like hatchet or rapier(they don’t even need mortal empowerment), go watch youtube montage and see how fast people delete some one with sns alone
No, this is nerfed for PVP, not because of PVE, cause corruption only take 15% from nature where arcane is 30% more, people will slot arcane in invasion over nature
also you can have up to 15% more arcane damage from runeglass and rings, there’s no way they nerf this for PVE