Will Brimstone Sands save New World?

Yeah I remember seeing a line for some scorpion and just moving along on my merry way.

Think some of those are going to have to wait until things cool off or maybe early morning this weekend.

The Night veil boss is pretty fun (Very simple) - I looked at it as a sample boss for possible raid mechanics down the line…

not sure tbh

more bugs then ever…

funny to see people describing NW as a PvX game and debating if the X is more P or more E. It’s neither. It’s both.

Not everyone.

Also, for this game both are needed. If there was no PvE it would die. If there was no PvP it would die. This game isn’t built like WoW, FFXIV, SWTOR etc. where those are mostly pve but also have a lot bigger of an end game etc.

We’ll see how the raids turn out though as that will add a lot to the pve side.

PvP in New World is just a mini-game

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New World never needed saving.

It’s built on a 1 time box fee, some cosmetic store sales, and is more aimed at getting Prime Subscribers some extra stuff to do.

It doesn’t need WoW or FF numbers to succeed.

Amazon knows what they’re doing. This is more about Amazon’s eco system, not the revenue of a single MMO.

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No,

Here is why. They can’t even get the basics correct.

This is correct.

With one OPR map and one Arena map compared to the plethora of PvE content - how can anyone honestly… with a straight face, say this is a PvP game?

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Oh, I agree. I can also say I am more about the pve, but this game pvp imo is a little more than just a mini game because of wars which control the outcome of territories. If there were no wars then I would say it is 100% more of a mini game like in WoW.

Spike in players for a few days. They have failed to make any progress on PvP… the game is stale and boring in a new area now… cool.

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PvP is the end game, that’s the elephant in the room that no one seems willing to deal with. AGS consistently fail to make even minor progress on PvP; it’s just gotten too boring to stick with.

As for PvE, the content in this game is not difficult at all… it’s not even engaging. It’s basically resource filler.

As a PvE tank I have found myself very weak PvP, and I don’t really have time or resources to have two builds yet. And it’s annoying to manually switch all the time anyways xd

So I play mainly for PvE. Should last a couple weeks hopefully.

It will save me apparently. After patch half my perks were labeled pvp only and I pve only. Well I have a lot of replacing to do since I don’t pvp.

I see a few people discussing pve/pvpers. I was taking a look at the steam achievements to get a better picture or at least an idea of what the majority of players actually achieve.

Let’s look at PVP kills:



Let’s look at war wins:




Ok now let’s look at OPR:



Ok now let’s look at some pve related activities.






Number 1 trade skill to 200:

What this points to me is not a lot of players grinding out the pvp or pve achievements/activities. Only 1% of the players have 10 war wins, so if you want to say this end game is kinda crazy that you have 99% of the player-base not able to achieve this. 23.3% of players have done at least 100 pve quests. Which supports the argument that players are doing the pve regardless if they are a pvper or pver which also supports NW is a PVX game.

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Steam achievements can never say anything reliable due to bots etc.

You can never say anything at all according to this achievements about amount of players prefference or how much percent of them have done something etc.

it can’t be even majority. %100 of REAL players might have 200 skinning for example but you see %20 because of bots. Noone can say that.

Do you have any other “Reliable” way of looking at what players do on a day-to-day? It’s easy to dismiss information, but the point was to prove not everyone pvps and not everyone pve’s.

You literally picked some of the hardest PvP achievements to obtain and compared them to…

[checks notes]

Leveling?

Incorrect, I wanted to show many players actually get to end game. Then some end game activities such as invasions corruption breaches etc. Someone in this thread stated the only point to pve is to do wars which is the true only end game. Since they said this i wanted to point out only 1 percent of players have 10 war wins. But pick apart what you would like to pick apart. Still missing the point not everyone just pvps or just pves. Also for pvp kills im pretty sure assists count, you know how easy it is to throw a ice storm in opr and get assists?

I don’t have, and I am already saying noone can. Even AGS only “guess” from numbers. Any reliable source doesn’t exist at all. It is not dismissing an information. It isn’t even an information.

You don’t need to prove anything at all. Everyone knows that not everyone is doing pure pvp or pure pve. What’s the point you need to get ?

A game’s community can’t assign game as PvP game or PvE game. Developers can. You can’t make LoL a PvE game for example. You just can pretend it like one and play only against AI on practice mode.

NW is designed as PvX game which is like PvP oriented PvE game and also a PvE oriented PvP game. and it will be like it forever until devs change the direction and in PvX games, all kind of players can play anything at all. Pure PvE players, full PvP players which they are actually PvE players until they can afford their gear from PvE.

It is about the perspective you are looking at not about what players actually do.

He was right tho. If everyone is maxed out and everyone completes anything you can’t do anything in game than wars. He meant it. So it doesn’t important what players do actually because at the end of the day, You have to PvP for PvE and have to PvE for PvP in this game. Well, sometimes you don’t need pvp for pve but that’s not the case if you want to TRUELY complete the game.

It doesn’t mean the game is assigned for PvP. It means “hey we lack of PvE content”. So you don’t need to prove anything to anyone at all.