Try Escape From Tarkov - a full loot shooter. It’s not a game, it’s a fkn rage-fest. And I have like 2k hrs in that…
Big NO to full loot in NW
It is really sad how you make yourself believe grievers will somehow decide not to ruin a game based on your idea, when it absolutely is griever-heaven.
Right now, most grievers get bored after a few minutes, but in your full loot idea, they will have insufferable more motivation.
You sound like you know a lot of grievers for someone who never plays pvp game. I never met any of them so i dont know what they thought and won’t tell what they think like i am an expert! Well kids nowdays have amazing imagination. I bet you are a genius.
Sorry to hear that. Tarkov is hardcore game. It is nothing like COD or Battlefield. Sadly you wont find harmless rabbits to kill even if you spend 2k hours in that game.
Nope, no rabits, either sweat till you bleed or evelasting pain and sorrow, it really is hardcore… I come to NW only to chill, to do some fun PVE, to solo some elites, cuz it’s fun and kinda challenging. But full-loot will just ruin it. The game will die momentarilly. No-one will ever use anything expensive, crafting will die, you will be looting green stuff and equip it. This will be the game.
Who will take musket and stay few hours and shooting nothing to get nothing, guys who are really bored ? With full loot system it will become nightmare in current state. So no for full loot in open world. Albion before gank nerfed was unplayable for pve players almost without a chance to run away.
Somehow this calls for “look in a mirror”, because that’s the feeling one gets, reading how you argue for full loot!
nah fam
Then prove me wrong. How majority fool loot pvp players play their game? And remmember i asked you too when you said BS about it. I still don’t see your answer. Just prove me wrong and i will apology. Feel free to challenge me too.
I see. Well then im sorry to hear that. Tarkov is not a bad game. Its just fact that hardcore full loot pvp game has complicated learning curve. And some ppl broke first before acomplished it. Someone naked with shotgun can be as deadly as someone with juggernaut gear, if he knows what he does.
I understand, but maybe you should try other pvp mmo with better gameplay and storry. FF14 is amazing game. And i think its free until lvl 60. Recomend you to try it. 
Noone. Thats why im speachless when someone said something that weird.
Why not? I still cant see any logic connection between them.
Then you just have found solution for this problem. You can see from Albion’s hostory, how they have fixed it.
That’s because you don’t leave your bubble and have no ability to consider other arguments. Full loot pvp doesn’t work how you imagine because of basic psychology. Your examples to the contrary are, up to this date, microcosms or simply consist of the already existing full loot pvp player base in total. So your argument of full loot pvp somehow resulting in an increase in players has no foundation in reality.
No mater how many times you try and picture people how have no fun with PVP as idiots who don’t know how to play the game:
All the prople who like full loot pvp are already playing such games and convincing them to switch to your idea of new world will be hard, and even if one could, the entire lot of them would barely replace the players who are still clinging to the hope of AGS improving the game as it is now. But these players will leave in droves, if AGS would consider turning new world into an full loot pvp trash game.
No, I’m totally fine with tarkov and I always average at 8-10KD towards the end of the wipe. I haven’t been playing it for 4 years to not like it in the end 
NW is a lot of fun and I feel like, while WoW is trying to res, we are here for good
@2laky answered perfectly nothing more I can say, full loot pvp I am up dor aure I will take part in it but only in new hardcore pvp content in closed dungeons with gear score cap.
apples and oranges
Nah, gear fear is always the same.
I’d love to at least have a seperated area where you will be flagged automatically for open world pvp offering one item to pick from the corpse…
LOL this smart kid again. Im stupid guy. So please tell me why shotting someone with musket from highest place is okay in NW now, but its not okay if New World become full loot ? And where is answer of my early question? You know well about full loot pvp game right? Why not try to answer and prove me wrong? Come on! Its just simple question.
Why keep ignoring it? Do you know that by ignoring it, it just proves that you know nothing and keep talking like this just fool yourself.
No he answer my question for you like politician. Long paragraph but not even given me answer. My question is really simple. Back to our last discussion. Why it is okay to shoot someone from highest ground in new world now but if it becomes full loot its not okay. I think the problem is the ability of the musket is too versatile. Even now without full loot, its already an issue with it. Unless you feel it is okay to do it to anyone as long as he wont lose any gear.
Maybe you can also help me to understand. New World has flag pvp system. So if player doenst like to pvp they wont have any problem doing pve content. So when people complaining about full loot pvp, dont they want to lose their gear when someone kill them, or just they dont want the posibility of lossing gear for example like destroyed gear due zero durability?
And btw what i was suggesting is to make a server in every region for full loot pvp. So noone pushes them to play in this type of server and majority of servers will still be normal server. So why new world will become trash game ?
Send Mensage for NW topic
I’m the NKDeathWind player from south america. I see problems related to the economy on several servers. The NW team planned the professions very poorly as an example I mention only a few listed: Alchemy, cooking, armor and blacksmithing…
1- Alchemy: the basic principle was to make potions of healing, defense, mana, damage to monsters among others… but the monsters in the game drop many wells, thus eliminating the need to make potions. Monsters on maps in general are too weak for single players, and this makes there is no demand to search for more damage through damage coatings, or protection potions… so we have competition between players and monsters that provide everything…
2- Cooking: the basic principle of cooking would be to provide foods to make the characters stronger with foods that increase attributes, of which there are hundreds, as mentioned earlier, monsters, because they are easy, do not require attribute foods to make the player strong… and monsters drop basic foods tier up to 5 easily… making it unnecessary… furthermore there is no significant difference between health regeneration foods tier 1 to 5… the only foods in demand are the collect foods.
3- Armor and Blacksmith: the basic principle would be that they provide the weapons or armor of the game… but the monsters drop everything! upon entering any dungeon you will undoubtedly leave with a bag full of powerful weapons and armor… meaning we have unfair competition again between crafting players and monsters…
I identify 2 problems to solve the initial collapse of the economy and I will enumerate:
1 -Solution: as the first problem is the ease of killing the monsters as mentioned above, you should increase the difficulty of the monsters to require players to look for better food and potions (made by players to thus turn the economy) to beat the monsters
2 - Solution: as the second and, not least, is the ease of drops of common monsters of these resources (cooking, weapons and armor), you should extinguish or drastically reduce these drops… leaving only for named or strong monsters. … that’s how the economy turns because there will be a demand for professions…
*Final consideration: with these measures taken, the economy will sustain itself with demand for resources from collectors as players will craft or make food and wells… apart from all that, they could also require that, to repair the armor, only repair kits but not the ones that are currently… these kits require basic resources to be made (ores, fibers, skins, woods, from the equipment tier) that go into the making of the weapon or armor or collection equipment…
PLEASE SOLVE THE ECONOMY IT JUST HASN’T BROKE YET BECAUSE ALL PLAYERS ARE WANT TO BECOME 200 IN PROFESSIONS BY STATUS.