With as much complaining about PvP balance, would the original PvP design of New World have survived?

Did you see that @Broomhilda is back?

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I am not so sure.

This sounds an awful lot like he is agreeing with me and the statements

He is just disinclined to accept this because he (and anonymoose) will both just agree with anybody that disagrees with me and in this blinding rage of enthusiasm to disagree with me, they don’t actually know what this other person’s point is that they are agreeing with until it is pointed out to them.

One of the statements must be true, “the game is dead” or “the game is not dead”. Unless Ryladryl is just a pseudonym for Erwin Schrödinger :rofl:.

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Lol again, people live there. They won’t recover from this. Contact your congressman and ask them to hold Norfolk Southern accountable.

Don’t care if this is off topic.

Im dying of laughter over here. Or not.

:rofl:

Only one person on this thread would mark your comment as off topic.

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Perhaps @Ryladryl just didn’t understand the question but I don’t know how to make it any simpler.

He seems to be implying that the game is alive

“the numbers”, so people do still play the game

“health of the game” and I don’t think anyone would assign the property “health” to something that is dead. But particularly after this statement

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Largely incorrect

Did you see that @Broomhilda was back?

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Ok? So are you :joy:

Great point, totally agree.

They seem to pick and choose what thread to derail.

Overall very strange behavior though considering they don’t play the game.

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I was in a really good invasion last night. Lots of people laughing and joking, having a good time, helping new folks learn invasions. Really fun.

You should try it sometime.

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Lots of derailment in this thread. The topic about whether NW could have survived with the original PVP design has been somewhat muddled. :face_exhaling:

I do think it could have survived, had it been opened to Chinese and SEA audiences, as that is such a huge market that AGS could have made the original design profitable from that. But this is mostly just a thought exercise of a “What If” scenario, as we can never prove this either way, since the egg of New World has already been hatched in a different form. :person_shrugging:

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How exactly would it have helped PvPers on the servers and regions they currently have

as all the PvPers that have commented on the subject insist that they would not play on servers outside their own region because the excess lag is such a major factor?

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True, imo NW is still a PvP focused game given how much of the economy and content is based around it.

The number of PvE only players does surprise me though, I couldn’t imagine running the same dungeon reskins and fighting the same invasion mobs for thousands of hours.

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I enjoy quite a bit of PVE myself, it is one of the many things I enjoy about New World. Most of the PVE I do, however, is to gear up and build out my various PVP builds. So really, the enjoyment of PVP is what spurs a lot of my PVE.

Hopefully both PVP and PVE improve this year, so that we can have a healthier game, with fuller servers so that players can do whatever content they want, when they want, without having to wait around for long periods of time, unable to do what they want.

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They just got rid of numerous chests in Brimstone Sands after realizing that the extra loot was affecting the economy. Chest runs are strictly PVE activity. :slight_smile: Crafting/Gathering, another PVE activity also is a major element to the game’s economy.

PVP “content” is minuscule in the game, and the PVPers have every right to be angry about this. One OPR map going on 2 years? No PVP Only zones or servers?

I must be playing another game.

Yes, it was indeed. especially by someone that posted another forum poster’s profile several times in the thread. Definitely, derailment, which is why the posts were removed :slight_smile:

The game would not have survived as originally conceived, if one were familiar with the MMO world/history and played other games, and did their research, they would know that PVP ONLY games don’t do very well. They are incredibly niche and usually better handled by indie-game developers. Triple A MMOs rarely go PVP as the PVE crowd is too lucrative, the casual player has a lot more money to spend and based on history, games with some PVE elements tend to have greater success. Someone posted Josh Strife’ brilliant breakdown of this up thread.
Also as stated by another poster, opening the game to those regions would not matter as due to lag most players tend to stay on servers in their own regions.

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Even the much anticipated Throne and Liberty seems to be going down a similar route as New World in that the PvP will purely be an opt in/out choice. I read this somewhere in their news or FAQs or something but this reviewer seems to be reading what I read word for word.

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I think they should do this for sure and test it out.

I think PVP only servers are a waste of time and resources.

But they would be an infinite source of amusement on the forums.

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Oh I agree! But the PVPers are insisting on it. I have stated numerous times to LET THEM HAVE IT for the entertainment value they would provide. Id grab some popcorn and read the posts lamenting about endless griefing, PKing of lowbies and other shenanigans and have a nice laugh added to my day!

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