My mind is still boggled.
Now hear me out here, many of you have long since finished the main quest of the game which ends at Tempest’s Heart if you remember. A lot of us however, took long breaks from the game, or, spent more time on professions and getting to level 60 in alternate ways without finishing the main quest.
Now, I did not want to spoil myself. I wanted to be able to walk into a new area.
I died.
Thinking it was a bug because it says in the combat log that some sort of hound or dog killed me. This made me think it was a bug. Might have been better if it said “Brimstone Winds” kills you, but I digress.
After asking in chat and being hit with “LOL”, “git good” a hundred times, I finally was told you need to finish the main quest.
This is unhead of.
In only one other MMO (FFXIV) in GAMING HISTORY has an MMO FORCED you to do a dungeon before you can proceed to the next expansion area and at least FFXIV had somewhat of a better story to justify it. No where was I told anywhere that I needed to finish the main quest first.
After cleaning up some main quests I head to Shattered Mountain and its obvious I would need to make it to Tempests Heart and the final turn in by running through a large mazelike city area made for 5 man dungeons groups or a chest run group. After spending 20 minutes dying over and over (more “git good” remarks in global) I was told to google online for a sneaky way to get past and into Myrkgard or find a chest run.
I ended up finding a chest run (which just by my luck happened to pass right by) and got close enough to finally unlock the waypoint and dungeon.
Laugh it me all you want for not doing this all a half a year ago.
I still have 350 hours on this game so its not like I was slacking. Main quest just didnt do it for me.
After all that…Here I am in queue for two hours now with no end in site waiting to get into Tempest just so I can see the new zone.
This is bad game design plain and simple.