This is one of the worst suggestions I have seen in a while. Why does dodge distance need to be normalized. Everyone would play medium.
So you are actually arguing that light armor is too tanky right now? Wars are not mostly light armor.
When tf did i say light is too tanky? ![]()
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Dude. NW is not FPS. Kida mmo fyi.
I love these suggestion !
The musket was really weak a few patches ago. Nobody cared about it. Maybe focus on what has changed in the last few patches.
I dont think that means what you think it means.
It is not true at all, New World PVE is totaly Horrible compared to Tower Of Fantasy, ESO, FF14 and many more … New World is immersive 100% but not a PVE game at all to me !
It was meant for interaction points, ressources control over different territory and PVP combat action !
PVE was Taxi Quest, there is not a single NPC that interact with others NPC at all in the game ! There is almost no storyline except reading and talking to NPC and reading Books. This is not a PVE GAME at all !
Actually yes even if the camera is 6 inches away from the character is still not considered a FPS game more like a 3rd person shooter lol. And for Fortnite I believe they added actual First person mode while shooting lmao. I would do alittle bit more research before posting something.
dude… no.
Why are you advocating for light armor to lose shirking fort then?
Im not? I just think heavy and medium should have slightly more effective shirking fort than light armor. Shirking energy only works in light for example so why not?
And delete hitscan on musket
So if you don’t think light is too tanky why should it receive a nerf to shirking fort?
Some people dont understand if everyone has shriking in their gear parts still heavy is the most tanky. People just wanna nerf everything what they cant cash in on.
What is tankiness? Amount of time you survive under pressure? Or amount of hits you can take?
Because as far as meta is concerned rn. light armor can survive longer and dish out more damage than heavy armor rn
Today on OPR I almost oneshoted light armor guy with fire ball he got like 7,2k damage, dunno if it would be possible if he wear heavy, difference between heavy and light is like 800-1000 per hit.
Bad gear, run 5 piece resilient, 150 con and battle bread. Also shirking forti and shirking energy - good luck killing someone like that if he also has a healer
Im not asking for a nerf to shirking fort on light armor bro… im asking for a slight BUFF for shirking fort in medium and heavy. Not everything has to be just nerf nerf nerf
If they did that it would make musket almost completely useless honestly unless they buffed its mobility etc, which at that point would just make it a bow 2.0.