Before I turn this into an actual report, I feel this could fall into a grey area so I’d like people’s opinion on it.
Let’s say a World is almost fully dominated by a “single” Company, for obviously a Faction.
I say “single” because they have 3 different companies, we’ll call them DIRTY 1, DIRTY 2 and DIRTY 3, which I guess has been normalized.
Since they pretty much abused everything they could to get to the top, they managed to dominate 90% of the territory, with most of those being from one of their 3 companies.
So, after the fixes for PvP, they decide to hop to another faction. From Marauders to Covenant.
However, they keep some of their clan members behind and rename their “original” Company to “Stained Reputation 1” and “Stained Reputation 2”.
Therefore, they are all Covenant, but they have just a couple of guys staying back leading those territories and keeping it under their control, though from a different Faction.
They start throwing territories into conflict, and so does the other faction. In this case, keep in mind, Marauders are close to powerless as 80% of their population moved to Covenant.
Territory fights are in general unbalanced, with a team of 50 level 60s for the attacking team and all kinds of level on the defending team, since they don’t have the manpower to fight back for reasons already mentioned.
This leads to Covenant and Syndicate starting to dominate the map overall.
However, Covenant was exclusively attacking territories that are dominated by “Stained Reputation 1 and 2” in wars that end in a couple of minutes.
Syndicate also gains ground against the OTHER Marauders in a similar fashion, but against Companies that do at least try, though 50 level 60s vs 10 level 60s and 40 lower levels is hard.
However, one of the Companies from Syndicate actually beat Company DIRTY 1 into throwing one of the territories under control of SR1 in conflict and declare war.
Now, this Syndicate Company schedules the war to take over the region (Let’s say it’s Weaver’s Fen). When the war comes up, to noone’s surprise, the defending team is 80-90% from Covenant, from the 2 clans that moved from Marauders to Covenant.
I ask if it’s abusive as it seems they are protecting their OWN territories as the original clan that was renamed to SR1 has close to zero members and they are just holding it in so they can give it up to the Covenant to keep it to them under a new Faction.
As I recall, from day one, AGS has been saying their main goal is to keep THIS kind of behavior out of it as much as possible.
I feel like this goes against a lot of what AGS has promised in regards to toxicity, bad behavior, negative conducts and grieving as they are intentionally holding territories so they can take it later on.
So, what is the angle here? Is this worth a report or just people using the system in their favor in all “honesty”?