Your so close to something great AGS

  • Reworked the bonuses provided by Faction Control Points. The bonuses are now as follows:
    • Brightwood: Camping no longer costs resources.
    • Cutlass Keys: Increases global gathering luck by 10%.
    • Ebonscale Reach: Decreases the cost of items in the faction store by 5%.
    • Everfall: Increases the amount of Azoth Salt gained by 10%.
    • First Light: Increases global refining yield by 10%.
    • Monarch Bluffs: Increases all experience gains by 5%.
    • Mourningdale: Increase the gearscore ceiling of crafting by 5. The maximum gearscore you can roll is still 600.
    • Reekwater: Increases the amount of PvP Experience gained by 5%.
    • Restless Shores: All fast travel is now free.
    • Weaver’s Fen: Decreases global tax values by 10%.
    • Windsward : Increases the chance that a consumable isn’t consumed on use by 10%.

please change mourningdale to raise the floor and not the ceiling for the love of crafting. this would effectively cut the RNG of crafting by 6 fold. yes that sounds like a lot but in reality the chances of rolling a BIS piece with timeless shard and picking a weapon perk will still be over more that 1/300 which seems like a far more reasonable amount.

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Please change brightwoods resourceless camping. Camps are 5 green wood and 1 flint. That is 1-2 gold per camp. Ags yall really think that thats a good fort bonus? I would rather have the current fort bonus in windsward (10% gathering yeild) in replace of resourceless camping. And why are we even losing the 10% gathering yeild bonus? Other than the free fast travel the other fort bonuses are pretty neat!

I like this.

the 10% refining yield makes up for the loss of WW fort and even gives more CD mats.

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